I didn't want to create a world of heroes and villains. I wanted to create a world of infinite complexity and confusion, ... I just wanted to see characters try to live an authentic life in a world that's increasingly inauthentic.
Nate, especially, is a character, whose overall story arc has always been inching towards full acceptance of his own mortality. And what is the final step of acceptance of one's mortality? It's death.
It's a twisted little look at cultural imperialism as refracted through a relationship between a trust-fund stoner and a male prostitute, ... It's really fun.